Launcher
Rocket Launcher Type Extra Effect
gd_weap_rocket_launcher.A_Weapon.WeaponType_rocket_launcher ?
Format for Rocket Launcher Parts gd_weap_rocket_launcher.[Part Type].[Part Name]

The Base Rocket Launcher has:

53 Damage
91.7 Accuracy
0.7 Rate of fire
2 Clip

There are also some base damage changes, depending on the Manufacturer of the base weapon.

Hyperion = +257% damage (134 base)
Torgue = +364% damage (193 base)
Maliwan = +279% damage (148 base)
Vladof = +334% damage (177 base)

On top of the above modifiers for manufacturer type, there are also material type modifiers for each manufacturer.

These are presented as "gd_weap_shared_materialparts.ManufacturerMaterials.Material_Manufacturer tag from below table_Level Number"

For a Hyperion level 3, it would look like this

"gd_weap_shared_materialparts.ManufacturerMaterials.Material_Hyperion_3"

Manufacturer Material level 1 Material level 2 Material level 3 (Green Description Text)
Atlas (Atlas_1) ?3% Recoil Reduction, +50% Fire Rate, +Mag size, +10% Damage (Atlas_2) -3% Recoil Reduction, +50% Fire Rate, +mag size, +15% damage (Atlas_3) -3% Recoil Reduction, +50% Fire Rate, +mag size, +20% Damage
Dahl (Dahl_1) +23% Recoil Reduction, -2.5% Accuracy (Dahl_2) +29% Recoil Reduction, -2% Accuracy, +10% Damage (Dahl_3) +44% Recoil Reduction, -2% Accuracy, +20% Damage
Hyperion (Hyperion_1) +41% Recoil Reduction, +41% Accuracy (Hyperion_2) +46% Accuracy, +41% Recoil Reduction, +23% Fire rate, +20% damage (Hyperion_3) +50% Accuracy, +44% Recoil Reduction, +23% Reload Speed, +30% Damage
Jakobs (Jakobs_1) +36% Damage, ?33% Fire rate (Jakobs_2) +25% Damage, -33% Fire Rate, +4% Accuracy (Jakobs_3) +50% Damage, -33% Fire Rate, -7% Accuracy
Maliwan (Maliwan_1) High Elemental Effect Chance (Maliwan_2) +10% Damage, +1% Accuracy, Higher Elemental Effect Chance (Maliwan_3) +10% Damage, +2% Accuracy, Very High Elemental Effect Chance
SandSMunitions (SandS_1) +Mag size (SandS_2) +10% Damage, ++mag size (SandS_3) +10% Damage, +++mag size
Tediore (Tediore_1) +41% Reload Speed, -15% damage, -4% Accuracy (Tediore_2) +46% Reload Speed, -10% damage, -3% Accuracy (Tediore_3) +50% Reload Speed, -10% Damage, ?2% Accuracy
Torgue (Torgue_1) +20% Damage, +14% Fire Rate, -4% Accuracy (Torgue_2) +25% Damage, +14% Fire Rate, -4% Accuracy (Torgue_3) +31% Damage, +14% Fire Rate, -3.5% Accuracy
Vladof (Vladof_1) +31% Fire Rate, -4% Accuracy (Vladof_2) +33% Fire Rate, -4% Accuracy, +10% Damage (Vladof_3) +36% Fire Rate, -4% Accuracy, +10% Damage
Part Name Part Type Damage Mod Accuracy Mod Fire Rate Mod Extra Effect
body1 Body -2% ? ? ?
body2 Body ? ? ? Does not work on rocketlauncher
body3 Body -8% ? +23% ?
body4 Body ? ? ? Does not work on rocketlauncher
body5 Body +22% ? +30% ?
grip1 Grip ? ? ? Vladof grip, Probably affects recoil, value unknown
grip2 Grip ? ? ? Unknown Mfg., Probably affects recoil, value unknown
grip3 Grip ? ? ? Maliwan grip, Probably affects recoil, value unknown
grip3_Gearbox Grip ? ? ? Gearbox grip, Probably affects recoil, value unknown
grip4 Grip ? ? ? Torgue grip, Probably affects recoil, value unknown
grip5 Grip ? ? ? Hyperion grip, Probably affects recoil, value unknown
mag1 Mag ? ? ? ?
mag2 Mag ? ? ? ?
mag3 Mag - - - +23.1% Reload Speed
mag4 Mag +15% - - -30% Reload Speed
mag5 Mag - - - +28.6% Reload Speed
sight1 Sight ? ? ? 1.4x Weapon Zoom
sight2 Sight ? ? ? 1.7x Weapon Zoom
sight3 Sight ? ? ? 2x Weapon Zoom
sight4 Sight ? ? ? 3x Weapon Zoom
sight5 Sight ? ? ? 4x Weapon Zoom
barrel1 Barrel ? ? ? Does not work on rocketlauncher
barrel1_3shot Barrel -16.7% - - +50% Magazine Size
barrel1_helix Barrel -16.7% - - Fires 3 spinning Rockets, +50% Magazine Size
barrel1_spread Barrel -16.7% - +4.0 5 Rocket burst in horizontal line, +150% Magazine Size
barrel1_triple Barrel -16.7% -18% +2.0 300% burst fire, +50% Magazine Size
barrel1_Vladof_Mongol Barrel -16.7% - - Rocket Branch Effect, +350% Magazine Size
barrel2 Barrel ? ? ? Does not work on rocketlauncher
barrel2_2shot Barrel - - - -
barrel2_Hyperion_Nidhogg Barrel +100% - - "Death rains from above" Effect
barrel2_Maliwan_Rhino Barrel - - - Explodes many times along it's flight path
barrel3 Barrel ? ? ? Does not work on rocketlauncher
barrel4 Barrel ? ? ? Does not work on rocketlauncher
barrel4_1shot Barrel +25% - - -50% Magazine Size
barrel4_Torgue_Redemption Barrel +120% - - slow projectile velocity, +100% Magazine Size
barrel5 Barrel ? ? ? Does not work on rocketlauncher
stock1 Stock - - - little recoil reduction
stock2 Stock - - - some recoil reduction, some reload speed increase
stock3 Stock - - - more recoil reduction, some reload speed reduction
stock4 Stock - - - large recoil reduction
stock5 Stock - - - excellent recoil reduction
acc1_Recoiless Acc - +7% - excellent recoil reduction
acc2_Evil Acc - - - +50% projectile velocity
acc3_Corrosive Acc - - - Adds 4x Corrosive DMG
acc3_Shock Acc - - - Adds 4x Shock DMG
acc4_Devastating Acc +35% - - -
acc5_Explosive Acc - - - Works, but doesn't add Explosive DMG (rockets are explosive already)
acc5_Incendiary Acc - - - Adds 4x Fire DMG
UniqueParts.TheRoaster_acc5_Incendiary Acc - - - Adds 4x Fire DMG
Title__Launcher Title ? ? ? Launcher
Title_Accuracy1_Harpoon Title ? ? ? Harpoon
Title_Damage1_Destructor Title ? ? ? Destructor
Title_RocketLauncher Title ? ? ? Rocket Launcher
TitleM_Hyperion1_Nidhogg Title ? ? ? Nidhogg ("Airburst Rockets, Death rains from above")
TitleM_Maliwan1_Rhino Title ? ? ? Rhino ("The Unstoppable Force")
TitleM_Torgue1_Redemption Title ? ? ? Redemption ("Monster Kill!")
TitleM_Vladof1_Mongol Title ? ? ? Mongol ("Beware the Horde!")
TitleU_Retail_Leviathan Title ? ? ? Leviathan ("It rises!")
TitleU_TaylorKobb_TheRoaster Title ? ? ? The Roaster ("Gonna cook someone today")
Prefix_Basic1_Rocket Prefix ? ? ? Rocket
Prefix_Quality1_Big Prefix ? ? ? Big
Prefix_Quality2_Massive Prefix ? ? ? Massive
Prefix_Quality3_Colossal Prefix ? ? ? Colossal
Prefix_Acc1_Recoiless Prefix ? ? ? Recoiless
Prefix_Acc2_Evil Prefix ? ? ? Evil
Prefix_Acc4_Devastating Prefix ? ? ? Devastating
Prefix_Barrel_Helix Prefix ? ? ? Helix
Prefix_Barrel_Spread Prefix ? ? ? Spread
Prefix_Barrel_Triple Prefix ? ? ? Triple
Prefix_Scope2_Scoped Prefix ? ? ? Scoped
Prefix_Tech Prefix ? ? ? Tech
Prefix_DTCorrosive1_Corrosive Prefix ? ? ? Corrosive
Prefix_DTCorrosive2_Caustic Prefix ? ? ? Caustic
Prefix_DTCorrosive3_Vitriolic Prefix ? ? ? Vitriolic
Prefix_DTCorrosive4_Pestilent Prefix ? ? ? Pestilent
Prefix_DTExplosive1_Exploding Prefix ? ? ? Exploding
Prefix_DTExplosive2_Blast Prefix ? ? ? Blast
Prefix_DTExplosive3_Detonating Prefix ? ? ? Detonating
Prefix_DTExplosive4_Erupting Prefix ? ? ? Erupting
Prefix_DTIncendiary1_Flaming Prefix ? ? ? Flaming
Prefix_DTIncendiary2_Incendiary Prefix ? ? ? Incendiary
Prefix_DTIncendiary3_Burning Prefix ? ? ? Burning
Prefix_DTIncendiary4_Combustion Prefix ? ? ? Combustion
Prefix_DTShock1_Shock Prefix ? ? ? Shock
Prefix_DTShock2_Static Prefix ? ? ? Static
Prefix_DTShock3_Lightning Prefix ? ? ? Lightning
Prefix_DTShock4_Fulgurating Prefix ? ? ? Fulgurating
UniqueParts.Leviathan_barrel1_3shot Barrel ? ? ? Fires Orange Rockets Which Fall

Base Gun Data
These values are base data to be used for calculations

Normalized Damage 7
Projectiles Per Shot 1
Spread 0.8333
Fire Interval 1.5
Reload Time 2.5
Clip Size 2

Note: I am not sure you can use the very base weapon stats [just above] to calculate changes made by weapon parts, as some weapon parts only appear to work if you have the correct manufacterer/material. However, I have listed base damage by manufacterer at the top of this page, so parts can more reliably be considered using at very least the manufacturer part on a gun.

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