Shared Material Parts

Shared Material parts - gd_weap_shared_materialparts.parttype.partname - Hyphened values are untested.

Part Name Part Type Damage Mod Accuracy Mod Fire Rate Mod Reload Mod Extra Effect Color Mod
Material_Dahl_1 ManufacturerMaterials 0% -20% 0% 0% +30% Recoil Reduction Green Camouflage
Material_Dahl_2 ManufacturerMaterials +5% -15% 0% +24% +40% Recoil Reduction Urban Camouflage
Material_Dahl_3 ManufacturerMaterials +10% -15% 0% 0% +80% Recoil Reduction Desert Camouflage
Material_Gearbox_1 ManufacturerMaterials +10% -20% 0% +8.3% None Gold and silver/Light green with white, Tested PC
Material_Gearbox_2 ManufacturerMaterials +15% -20% 0% +8.3% None Pink and gold
Material_Gearbox_3 ManufacturerMaterials +20% -20% 0% +8.3% None Orange and yellow
Material_Hyperion_1 ManufacturerMaterials 0% +70% 0% 0% +70% Recoil Reduction White and red
Material_Hyperion_2 ManufacturerMaterials +5% +85% +30% 0% +70% Recoil Reduction Gray and red
Material_Hyperion_3 ManufacturerMaterials +10% +100% 0% +30% +80% Recoil Reduction Chrome Red and chrome black
Material_Jakobs_1 ManufacturerMaterials +35% 0% -50% 0% -30% Recoil Reduction Plywood and steel
Material_Jakobs_2 ManufacturerMaterials +25% +50% -50% 0% -28% Recoil Reduction Light and dark brown
Material_Jakobs_3 ManufacturerMaterials +50% -60% -50% 0% -45% Recoil Reduction Dark wood and gold
Material_Maliwan_1 ManufacturerMaterials 0% 0% 0% 0% High Elemental Effect Chance -
Material_Maliwan_2 ManufacturerMaterials +5% +11% 0% +11% Higher Elemental Effect Chance -
Material_Maliwan_3 ManufacturerMaterials +10% +25% 0% +25% Very High Elemental Effect Chance Ice Blue
Material_SandS_1 ManufacturerMaterials 0% 0% 0% -19% +40% Magazine Capacity Black and yellow
Material_SandS_2 ManufacturerMaterials +5% 0% 0% -19% +50% Magazine Capacity Wood-like and gold
Material_SandS_3 ManufacturerMaterials +10% 0% 0% 0% +50% Magazine Capacity Shiny gold and dark steel
Material_Tediore_1 ManufacturerMaterials -20% -35% 0% +70% None Boring gray
Material_Tediore_2 ManufacturerMaterials -10% -25% 0% +85% None Smudged light and dark gray
Material_Tediore_3 ManufacturerMaterials -5% -15% 0% +100% None light gray, dark gray and white
Material_Atlas_1 ManufacturerMaterials +10% 0% -0.051 0% -7% Recoil Reduction AND 15% Magazine Capacity -
Material_Atlas_2 ManufacturerMaterials +15% 0% -0.05 0% -7% Recoil Reduction AND 15% Magazine Capacity -
Material_Atlas_3 ManufacturerMaterials +20% 0% -0.05 0% -7% Recoil Reduction AND 15% Magazine Capacity White with Black Stripes
Material_Vladof_1 ManufacturerMaterials 0% -32% +44% 0% None Rust-orange and gray
Material_Vladof_2 ManufacturerMaterials +5% -32% +50% 0% +20% Recoil Reduction Rust-orange and white
Material_Vladof_3 ManufacturerMaterials +10% -32% +56% 0% +40% Recoil Reduction Rust-orange and black
Material_Torgue_1 ManufacturerMaterials +25% -35% 14% 0% -54% Recoil Reduction Grey with dark blue
Material_Torgue_2 ManufacturerMaterials +30% -35% 14% 0% -54% Recoil Reduction Gunmetal blue with dark blue
Material_Torgue_3 ManufacturerMaterials +35% -35% 14% 0% -54% Recoil Reduction Dark blue
armygreen_army Material 0% 0% 0% 0% None -
armygreen_black Material 0% 0% 0% 0% None -
black_armygreen Material +20% 0% -25% 0% None -
black_black Material +20% 0% -25% 0% None -
black_tan Material +20% 0% -25% 0% None -
black_white Material +20% 0% -25% 0% None -
black_yellow Material +20% 0% -25% 0% None -
chameleon (Currently Not working in multiplayer) Material +350% -400% 0% 0% None Blue and Green
chaos Material 0% -250% 0% 0% x2 Shots fired Changes
chrome_black Material 0% +13% -12% -35.5% None -
chrome_blue Material 0% +13% -12% -35.5% None -
chrome_red Material 0% +13% -12% -35.5% None -
drksilver_maroon Material 0% 0% 0% 0% None -
gold_black Material +36% 0% -16% -47% None -
gold_gold Material +36% 0% -16% -47% +6 Knockback -
matblack_matblack Material 0% 0% 0% 0% None -
red_black Material +36% +13% 0% 0% None -
silver_ice Material 0% +25% 0% 0% None -
silver_red Material 0% 0% 0% 0% None -
stock_weapon Material 0% 0% 0% 0% None -
white_white Material 0% 0% 0% 0% None -

==Custom Materials==

gd_weap_patrol_smg.UniqueParts.TheSpy_Material


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