Sniper Rifle

There are four manufacturers that manufacture sniper rifles. The following table contains all four manufacturers, showing the base damage and the requirement levels in brackets (), based on the quality levels. As you can see, you could almost say that <base damage> = <requirement level> x 10, especially at higher quality levels.

Also of note, see Shared Material Parts for each manufacturer

Manufacturer Q0 Q1 Q2 Q3 Q4 Q5
Atlas 99 (10) 177 (19) 266 (28) 364 (37) 468 (46) 492 (48)
Jakobs 56 (4) 124 (13) 206 (22) 298 (31) 398 (40) 492 (48)
Maliwan 77 (6) 141 (15) 235 (25) 330 (34) 432 (43) 492 (48)
Vladof 63 (7) 177 (19) 266 (28) 364 (37) 468 (46) 492 (48)
Sniper Rifle Type Extra Effect
gd_weap_sniper_rifle.A_Weapon.WeaponType_sniper_rifle +150% Critical Hit Damage
Format for Sniper Rifle Parts gd_weap_sniper_rifle.[Part Type].[Part Name]
Part Name Part Type Damage Mod Accuracy Mod Fire Rate Mod Extra Effect
acc1_Rolling Acc - - - None
acc2_Explosive Acc -27% - - x1 Explosive
acc2_Incendiary Acc -27% - - x1 Incendiary
acc2_Maliwan_Volcano_Incendiary Acc - - - x4 Incendiary ("Pele demands a sacrifice")
acc3_Corrosive Acc -27% - - x1 Corrosive
acc3_Shock Acc -27% - - x1 Shock
acc4_Heavy Acc +18% - - Weapon deals extra damage.
acc5_Long Acc - +0.6% - None
barrel1 Barrel -4% - - None
barrel2 Barrel +15% -1% - None
barrel2_Vladof_Surkov Barrel +25% - +45% Fast reload, Chance to penetrate shields
barrel3 Barrel +10% +1% - None
barrel4 Barrel +30% +1% - None
barrel4_Jakobs_Skullmasher Barrel -66% -4% - X6 Shotgun effect & Massive critical damage & Knockback
barrel5 Barrel +15% +2% - None
body1 Body -8% - - 'GGN' in title
body3 Body -12% - +33% 'VRR' in title
body4 Body +23% - -17% 'DVL' in title
grip1 Grip ? ? ? Dahl grip, -2 Level Requirement
grip1a Grip ? ? ? Vladof grip, -2 Level Requirement
grip2 Grip ? ? ? S&S grip, -2 Level Requirement
grip2a_Torgue Grip ? ? ? Torgue grip, -2 Level Requirement
grip3 Grip ? ? ? Maliwan grip, -2 Level Requirement
grip3_Gearbox Grip ? ? ? Gearbox grip, -2 Level Requirement
grip4 Grip ? ? ? Jakobs grip, -2 Level Requirement
grip5 Grip ? ? ? Atlas and Hyperion grip, -2 Level Requirement
mag1 Mag - - - None
mag3 Mag +20% - - -3 Ammo Count
mag4 Mag - - +20% None
Prefix_Acc1_Rolling Prefix ? ? ? Rolling
Prefix_Acc4_Heavy Prefix ? ? ? Sighted
Prefix_Acc5_Long Prefix ? ? ? Long
Prefix_Quality1_Solid Prefix +6% - - Solid
Prefix_Quality2_Hard Prefix +9% - - Hard
Prefix_Quality3_Fearsome Prefix +12% - - Fearsome
Title_Accuracy1_Distant Prefix - +13% - Distant (Enhanced Accuracy)
Title_FireRate1_Liquid Prefix - - +17% Liquid (Enhanced fire rate)
Title_Tech Prefix ? ? ? Tech
Prefix_DTCorrosive1_Corrosive Prefix ? ? ? Corrosive (upgrades corrosion element to 1x)
Prefix_DTCorrosive2_Caustic Prefix ? ? ? Caustic (upgrades corrosion element to 2x)
Prefix_DTCorrosive3_Vitriolic Prefix ? ? ? Vitriolic (upgrades corrosion element to 3x)
Prefix_DTCorrosive4_Pestilent Prefix ? ? ? Pestilent (upgrades element to 4x)
Prefix_DTExplosive1_Exploding Prefix ? ? ? Exploding (upgrades Explosive element to 1x)
Prefix_DTExplosive2_Blast Prefix ? ? ? Blast (upgrades Explosive element to 2x)
Prefix_DTExplosive3_Detonating Prefix ? ? ? Detonating (upgrades Explosive element to 3x)
Prefix_DTExplosive4_Erupting Prefix ? ? ? Erupting (upgrades Explosive element to 4x)
Prefix_DTIncendiary1_Flaming Prefix ? ? ? Flaming (upgrades Incendiary element to 1x)
Prefix_DTIncendiary2_Incendiary Prefix ? ? ? Incendiary (upgrades Incendiary element to 2x)
Prefix_DTIncendiary3_Burning Prefix ? ? ? Burning (upgrades Incendiary element to 3x)
Prefix_DTIncendiary4_Combustion Prefix ? ? ? Combustion (upgrades Incendiary element to 4x)
Prefix_DTShock1_Shock Prefix ? ? ? Shock (upgrades shock element to 1x)
Prefix_DTShock2_Static Prefix ? ? ? Static (upgrades shock element to 2x)
Prefix_DTShock3_Lightning Prefix ? ? ? Lightning (upgrades shock element to 3x)
Prefix_DTShock4_Fulgurating Prefix ? ? ? Fulgurating (upgrades shock element to 4x)
sight1 Sight - - - x1.0 Zoom
sight2 Sight - - - x1.5 Zoom
sight3 Sight - - - x1.8 Zoom
sight4 Sight - - - x2.4 Zoom
sight5 Sight - - - x2.7 Zoom
sight5_Atlas_Cyclops Sight - - - x3.2 Zoom, Greatly increased bullet speed (PC tested), +50 rarity level
stock1 Stock ? ? ? Affects recoil reduction and reload speed, values unknown
stock2 Stock ? ? ? Affects recoil reduction and reload speed, values unknown
stock3 Stock ? ? ? Affects recoil reduction and reload speed, values unknown
stock4 Stock ? ? ? Affects recoil reduction and reload speed, values unknown
stock5 Stock ? ? ? Most recoil reduction compared to other stocks and best reload speed, exact values unknown
Title__SniperRifle Title ? ? ? Sniper
Title_Accuracy1_Hawkeye Title - 9% - Hawkeye (Enhanced Accuracy)
Title_Damage1_Thunder Title - - - Thunder (Enhanced damage)
Title_LowAccuracy1_Gamble Title ? ? ? Gamble(Lowers Accuracy but makes the gun have 200% Critical Hit Bonus)
TitleM_Atlas1_Cyclops Title ? ? ? Cyclops ("I have you in my eye, sir.")
TitleM_Jakobs1_SkullMasher Title ? ? ? Skullmasher ("Makes their brain hurt")
TitleM_Maliwan1_Volcano Title - - - Volcano ("Pele demands a sacrifice!")
TitleM_SandS1_DELETE Title ? ? ? Orion ("Trick Shot")
TitleM_Vladof1_Surkov Title ? ? ? Surkov ("For the Motherland.")
TitleU_Retail_Nailer Title - - - Nailer ("Thwack!")
TitleU_Shep_ShepsElephantGun Title ? ? ? Whitting's Elephant Gun ("Why don't you go shoot yourself an elephant?")
Nailer_barrel3 UniqueParts ? ? ? +15% Recoil Reduction
Nailer_Material UniqueParts ? ? ? Needs to be tested
ShepsElephantGun_Material UniqueParts +20% - - -
ShepsElephantGun_sight_none UniqueParts +100% - +26% None

NOTES:

  • the "-" mark denotes values that have been tested, but there is no effect.
  • the "?" mark denotes values that have not been tested yet.

additional
gd_weap_shared_materialparts.Prefix.Prefix_Atlas1_White as 'Prefix' gives the prefix 'white' to an Atlas sniper

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License